Real-Time Penny Stock Alert System

Built a comprehensive real-time trading alert system using Polygon WebSocket API to monitor penny stocks ($2-$20, market cap <$1B, excluding OTC). The system features a dual-layer architecture: backend WebSocket connection to Polygon API handles authentication, subscription management, and data filtering, while frontend receives processed data via Server-Sent Events (SSE) for optimal performance. Key features include: automatic surge detection with customizable thresholds, TPS (Trades Per Second) analysis for momentum tracking, uptick pattern recognition, browser/audio notifications, health monitoring with auto-reconnection, and memory-optimized data processing with batch updates (10ms intervals). The system processes thousands of stock updates per second with minimal latency, providing instant alerts for potential breakout opportunities.

Tech:Polygon WebSocket API, Next.js, TypeScript, SSE, Real-time Data Processing

Rocket Clicker - Idle 2D Game

Developed an incremental clicker game using Next.js and PIXI.js for high-performance 2D graphics rendering. The game features a click-based progression system where players earn currency by clicking a rocket sprite and invest in upgrades for enhanced click power and passive income generation. Implemented auto-save functionality using localStorage, offline revenue calculation (up to 8 hours), and particle effects system for visual feedback. The game engine handles device pixel ratio for crisp rendering across devices, smooth sprite animations, and real-time game state management. Designed with mobile-first approach and packaged with Capacitor for native app deployment on iOS and Android platforms.

Tech:Next.js, PIXI.js, TypeScript, TailwindCSS, Capacitor